Shinobi

The Shinobi serves as our primary scouting unit, using a sword to deliver stealthy close-range attacks.

Shinobis provide excellent flank security and forward recon, screening out accidental, unwanted enemy activations and ensuring the only enemies who spot you are the ones you’re ready to kill. Other classes can compete with and surpass the damage or defensive capability of even the most combat-oriented Shinobi, but none can compare to their mastery over the art of invisible.

"Saboteur" type Shinobi are pure infiltrators, skirting past even the most watchful eyes to ensure early warning on enemy forces before your main force encounters them, while losing out on potential squad damage each turn you choose not to break concealment.

"Kenshi" type Shinobi assassinate the enemy with their bladecraft, pure, simply, and lethally, and can slay even the most terrifying of enemies in a single strike if an ally has disoriented or stunned them, though great care must be taken to avoid brazen charges that provoke other enemy forces or leave the shinobi exposed to fatal retaliation.