Secondary (Class) Weapons

Secondary weapons (or Class Equipment) are only available to soldiers of Squaddie rank or above, who have been trained into one of the 8 classes of the resistance.

Arc Thrower
The Arc Thrower is used by the Assault class. They do no damage, but will stun organic enemies if it hits. Importantly, it has normal (assault rifle) range penalties, giving a shotgun-equipped Assault soldier an option to use at range.

Perks allow the Arc Thrower to deal armour-ignoring damage to mechanical enemies (MECs, Drones) and reduce their hack defense.

Aim Bonus:+5 Stun effect: 2 rounds

Range (PB/S/M/L): +30/+15/+0/-15

Combat Knife
The Combat Knife is used by the Gunner class. While it is weaker than the Sword, this melee weapon is highly accurate and has a higher Lethality.

Damage:	3		Crit Damage:	+3

Aim Bonus:	+20		Lethality:	+20

Gauntlet
The Gauntlet is used by the Technical class as a Heavy Weapons mount. By default, it carries a rocket launcher and flamethrower.

Rocket Dmg: 5		       Flamethrower Dmg: 4

Rocket blast radius: 3		       Flame Area: Cone 10 long/3 wide

Rocket Armor Shred: 2

Gremlin
The GREMLIN is used by the Specialist class. These little robots provide electronic warfare and logistical

combat support, such as remote hacking and healing, and can deal damage with the right perks, especially against mechanical enemies.

Grenade Launcher
The Grenade Launcher is used by the Grenadier class. They provide extended range over Grenades thrown by

other classes, and grenades launched by these do not suffer the cooldown preventing other classes from using grenades every turn.

Range Bonus: 2			Additional Grenades: 1

Holotargeter
The Holotargeter is used by the Sharpshooter class. Holotargeters have squadsight range and apply an aim bonus to any targeted enemies. The Sharpshooter can specialize in various skills to augment the Holotargeter with additional bonuses and allow targeting of multiple enemies in a single turn.

Aim Bonus: +10					Hi-Def Holo Crit Bonus: +10

Vital Point Targeting Bonus: +1 Damage		Multitargeting radius: 2 Paces

Sawed-Off Shotgun
The Sawed-Off Shotgun is used by the Ranger class. It deals colossal damage at close range, especially if both barrels are used at once, but has extreme accuracy penalties beyond a few paces. These shotguns cannot be reloaded.

Damage: 7		Crit Damage: +2	Lethality: +15	Clip: 2*

Range Bonus (PB/S/M/L):	+60/-35/-100/-100

Sword
Used exclusively by the Shinobi class. It’s a sword. You cut and stab things with it. It hurts.

Damage: 4		Aim Bonus: +20

Crit Damage: +2	Lethality +10